13-14 May 2020
London Olympia

What can the Film and Television industries learn from Game Sound?

2:30 p.m. Tuesday 11th June


Glen Gathard | Head of Creative Audio | Pinewood Studios

Jemma Riley-Toch | Head of Recording | Pinewood Studios|

Lilly Blazewicz | Head of Editorial | Pinewood Studios

Zoe Freed | Foley Artist | Pinewood Studios

Adam Bourne | Foley Editor | Pinewood Studios

Sophia Leader | Sound Designer | Pinewood Studios


Barney Pratt | Audio Director | Supermassive Games


With the games industry generating more revenue into the UK economy than TV & Film, what areas around sound in particular can the TV & film industry learn from what the gaming sector does. Sound is regularly brought to the forefront of viewer complaints – so what can we learn from other sectors?

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